INK - Spread ink around the levels as you progress deeper into the sea. As it grows darker you'll have to light your way to avoid the denizens of the deep. 

Arrows for movement, space for bombs, they'll explode after a turn.  The funky green lookin' things are the exits to the next level. Two types of enemies - Rays which camouflage into the ground but will show up in the dark, and puffers which will explode after a turn if you get too close.

Very first Game Jam .  It's one thing to see what you make as something you make and another to see it as a game people will play. Slightly terrifying - Feedback and advice is much much appreciated 

Published 5 days ago
StatusReleased
PlatformsHTML5
AuthorSoulSeeker925
Made withUnity
ContentNo generative AI was used

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